We are working on that all day today! We haven't officially announced the App Labs launch yet (keeping that hush hush for a week.) This page will be where Closed Beta Backers will continue to receive beta builds moving forward.
Edit: Figured out why. You didn't add Oculus Quest input support. You only added the `Oculus Quest` tag and not the `Oculus Quest` input method.
You might want to add that if you want Search Engine result page of Itch.io to show your game. I don't know how you'd go about adding the input method though.
You should also add FPS tag. I usually search for FPS games using the FPS tag on itch.io & your game wouldn't show up on that too.
You might also want to add Android as a target platform, but not everyone does that & many cause confusion with the FlatScreen Android gamers, but it'll tell Quest users that this game has a native Quest .apk and not (just) a Oculus Link .exe.
So, TL;DR
> add the Oculus Quest Input method if you want your game to show up in Google, DDG searches for Oculus Quest Roguelike games
> add the FPS tag for people looking for Quest FPSs
> Might want to add the Android tag to make it known that this has a native Quest .apk
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Just wondering if we will be seeing a key for this if we bought this off Itch? As I see it just released on App Lab.
We are working on that all day today! We haven't officially announced the App Labs launch yet (keeping that hush hush for a week.) This page will be where Closed Beta Backers will continue to receive beta builds moving forward.
Your game isn't showing up in https://itch.io/games/input-oculus-quest/tag-roguelike
That was the page that showed up in Duckduckgo search for Oculus Quest Roguelike games. Roguelike games Quest search on DuckDuckGo
Edit: Figured out why. You didn't add Oculus Quest input support. You only added the `Oculus Quest` tag and not the `Oculus Quest` input method.
You might want to add that if you want Search Engine result page of Itch.io to show your game. I don't know how you'd go about adding the input method though.
You should also add FPS tag. I usually search for FPS games using the FPS tag on itch.io & your game wouldn't show up on that too.
You might also want to add Android as a target platform, but not everyone does that & many cause confusion with the FlatScreen Android gamers, but it'll tell Quest users that this game has a native Quest .apk and not (just) a Oculus Link .exe.
So, TL;DR
> add the Oculus Quest Input method if you want your game to show up in Google, DDG searches for Oculus Quest Roguelike games
> add the FPS tag for people looking for Quest FPSs
> Might want to add the Android tag to make it known that this has a native Quest .apk
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